Assassin droid, Volker Brom's business patner.


HK-Series Droid CL 10

Medium droid (4th-degree) soldier 7/scoundrel 3
Force 10
Init +13; Senses low-light vision; Perception +13
Languages Basic, Binary, Jawa

Defenses Ref 22 (flat-footed 20), Fort 27, Will 22
hp 30; second wind +10/15; Threshold 27; Ion Shielding
Immune droid traits

Speed 6 squares (walking)
Melee by weapon 12
Ranged heavy repeating blaster +7 (3d10
5) with autofire or
Ranged heavy repeating blaster 10 (3d105) when braced or
Ranged double-barreled blaster carbine 12 (3d85)
Fighting Space 1 square; Reach 1 square
Base Atk +9; Grp +12
Atk Options autofire (heavy repeating blaster), Destructive Ambusher, Point Blank Shot, Riflemaster, Skirmisher, Strafe
Special Actions Ambush Specialist, brace (heavy repeating blaster), Keep It Going, Keep Them Reeling

Abilities Str 17, Dex 17, Con -, Int 12, Wis 13, Cha 9
Talents Ambush Specialist, Destructive Ambusher, Hotwire, Keep It Going, Keep Them Reeling, Skirmisher
Feats Armor Proficiency (light, medium), Improvised Weapon Mastery, Ion Shielding, Point Blank Shot, Riflemaster, Strafe, Weapon Focus (Combat gloves), Weapon Proficiency (heavy weapons, pistols, rifles, simple weapons)
Primary Skills Initiative 13, Knowledge (tactics) +11, Mechanics +11, Perception +13
Secondary Skills Acrobatics +8, Climb +8, Deception +4, Endurance +5, Gather Information +4, Jump +8, Knowledge (bureaucracy) +6, Knowledge (galactic lore) +6, Knowledge (life sciences) +6, Knowledge (physical sciences) +6, Knowledge (social sciences) +6, Knowledge (technology) +6, Persuasion +4, Pilot +8, Ride +8, Stealth +8, Survival +6, Swim +8, Treat Injury +6, Use Computer +6
Systems walking locomotion, heuristic processor, 2 hand appendages, 2 hand appendages, improved sensor package, translator unit (DC 5), vocabulator, durasteel battle armor (
8 armor)
Possessions battle armor (+8 armor, +2 equipment), double-barreled blaster carbine, heavy repeating blaster, jet pack

Czerka Corporation – May use Intelligence or Wisdom modifier instead of Charisma to determine Persuasion modifier



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